# [Free] 2018(Mar) EnsurePass Dumpsleader Microsoft 98-374 Dumps with VCE and PDF 81-90

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MTA: Gaming Development Fundamentals

#### Question No: 81

Which mathematical operation is used to combine transformations stored in 4×4 matrices?

1. Division

2. Subtraction

3. Multiplication

Explanation: http://msdn.microsoft.com/en- us/library/windows/desktop/bb206269(v=vs.85).aspx

#### Question No: 82

Which two hardware platforms support the use of the Xbox 360 controller? (Choose two.)

1. Windows PC

2. Xbox 360

3. Zune HD

4. Windows Phone 7

#### Question No: 83

Which of the following is unique to a Windows PC game compared to games played on the Xbox 360 or Windows Phone 7?

1. Multiple players can connect and play by using the Internet.

3. Game results and achievements can be posted to online leaderboards.

4. Complex input is available by using the mouse, keyboard, or handheld controllers.

#### Question No: 84 HOTSPOT

You are working on the transformation system for 3D models in your new game project. You use a 4×4 matrix as shown below to transform your objects:

Use the drop-down menus to complete each statement. Each correct selection is worth one point.

Explanation:

C:\Users\Kamran\Desktop\image.jpg

#### Question No: 85

What are the two unique features of Kinect in comparison to the Xbox 360 handheld controller? (Choose two.)

1. Wireless control of the game

2. Wireless of audible input

3. Recognizing facial features

4. Tracking of skeletal motions

#### Question No: 86

Which description refers to interlaced video?

1. Every odd pixel is displayed in one pass and every even pixel is displayed in an alternating pass.

2. The red, green, and blue components are drawn one at a time.

3. Every scan line on the screen is drawn in one pass.

4. Every odd scan line on the screen is drawn in one pass and every even scan line is drawn in an alternating pass.

Explanation: http://msdn.microsoft.com/en- us/library/windows/desktop/aa367729(v=vs.85).aspx

#### Question No: 87

The SpriteBatch class is part of the XNA Framework that:

1. converts 3D models into 2D graphic image sources.

2. enables a group of 2D bitmaps to be drawn.

3. stores an animation from a series of bitmap images.

4. creates multiple resolutions of a given sprite.

Explanation: http://msdn.microsoft.com/en- us/library/microsoft.xna.framework.graphics.spritebatch.aspx

#### Question No: 88

Which view shows the game world from directly behind the character?

1. Third person

2. First person

3. Isometric

4. Side scrolling

Explanation: http://msdn.microsoft.com/en- us/library/bb203909(v=xnagamestudio.31).aspx

#### Question No: 89

Which game genre includes the following characteristics?

->A player controlling a character or a small group of characters

->Story

->Character development

->Exploration

->Quests

->Item gathering

1. Role-playing game

2. Action

4. Real-time strategy

#### Question No: 90

In a gaming application, the Direct3D graphics pipeline is a series of programmable stages used to process final output data as:

1. triangles.

2. transformation matrix data.

3. pixel data.